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Kyuu said:
HoloDust said:

I'm thinking, after that Outlaws dev's statement, DF might be doing test on PC of standard SATA SSD vs NVMe. Cause official PC system requirements just ask for SSD, not high speed NVMe.

So let's wait and see if lack of speed in game cards is the actual reason (since they're faster than SATA SSDs), or just good excuse to skip on them.

It's obviously an excuse, and a bad one.

1. Bluray games aren't played straight from the disk, they all require full game install into system storage. Why not do the same for Switch 2 games that requre high speeds?

2. Watch other Ubisoft games that don't require high speed also being released on game key cards lol.

What is even the point though in this case? You're still just moving data from one format to another and this idea of "the full game is on a cart tho!" isn't even true because those carts/discs still require updates almost all of the time, so the full game is never on the format. 

This only works for Blu-Ray based games too because pressing a Blu-Ray costs on 5 cents. A 64GB, 400MB/sec cartridge, which is shitty performance, but even that costs $16. That's a huge difference. 

If Switch 2 third party games end up costing $15 more on average than their PS5/XSS counterparts, it would kill the Switch 2 ecosystem and for basically nothing. You're paying a massive premium to play a game off a cart and it's literally the worst (slowest) way to play a Switch 2 game.