By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Digital Foundry is glowing about their praise of Star Wars Outlaws on Switch 2.

"A Ray-Traced Revelation"

"An Extraordinary Port"

"Cyberpunk 2077 was impressive on Switch 2 but Ubisoft Red Lynx and Ubisoft Massive take things a step forward with a hugely impressive port of Star Wars Outlaws for Switch 2. Hardware-accelerated RT, DLSS, high output resolutions, solid performance - this is the most impressive demonstration of Switch 2 technology we've yet seen. Oh, and it's a fantastic game too."

I think we have most of our answers about the Switch 2 hardware now and very early in the product cycle too, 200+ pages of lots of guessing, this is concrete proof that the system has quite an impressive amount of performance under the hood.

To be running a big budget open world 9th gen (PS5/XBSS) exclusive like this with ray tracing on this early in the system's launch window with solid performance is beyond even what I would have expected and I was one of the more (most?) optimistic people about the Switch 2 hardware here. I had the highest expectations and I think I can say they have been already exceeded.

I thought you'd see things like this, but maybe not straight out of the gate, maybe 1-3 years into the product cycle and even then I was prepared for practical ray tracing to be a no-go in big open world style games. The Switch 2 version even has better reflections and lighting in some cases than the XBox Series S and better frame pacing than Series S according to Digital Foundry, which is really insane. Again you have to really remember you're talking about a portable game machine versus one that the size of a large brick and constantly plugged in to wall power.  

This is a slam dunk result. 

Last edited by Soundwave - on 05 September 2025