Digital Foundry is glowing about their praise of Star Wars Outlaws on Switch 2.
"A Ray-Traced Revelation"
"An Extraordinary Port"
"Cyberpunk 2077 was impressive on Switch 2 but Ubisoft Red Lynx and Ubisoft Massive take things a step forward with a hugely impressive port of Star Wars Outlaws for Switch 2. Hardware-accelerated RT, DLSS, high output resolutions, solid performance - this is the most impressive demonstration of Switch 2 technology we've yet seen. Oh, and it's a fantastic game too."
I think we have most of our answers about the Switch 2 hardware now and very early in the product cycle too, 200+ pages of lots of guessing, this is concrete proof that the system has quite an impressive amount of performance under the hood.
To be running a big budget open world 9th gen (PS5/XBSS) exclusive like this with ray tracing on this early in the system's launch window with solid performance is beyond even what I would have expected and I was one of the more (most?) optimistic people about the Switch 2 hardware here. I had the highest expectations and I think I can say they have been already exceeded.
I thought you'd see things like this, but maybe not straight out of the gate, maybe 1-3 years into the product cycle and even then I was prepared for practical ray tracing to be a no-go in big open world style games. The Switch 2 version even has better reflections and lighting in some cases than the XBox Series S and better frame pacing than Series S according to Digital Foundry, which is really insane. Again you have to really remember you're talking about a portable game machine versus one that the size of a large brick and constantly plugged in to wall power.
This is a slam dunk result.







