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Cobretti2 said:
Soundwave said:

Physical cartridge are literally the worst way to play. They're the most expensive format by a mile and they offer the slowest speed (internal flash storage is faster and even SD Card Express is significantly faster). 

If Nintendo wanted to have speeds that could match internal flash storage, you'd be talking about $30 cartridges ... get over carts, they suck. I get nostalgia and collecting and all this, but it's time to move on, carts don't even have the game speed anymore, the Star Wars Outlaw developer said it straight up the cartridge is not fast enough for the game.

Game Key Cards are a fair compromise for like parents/grandparents that still want to give kids a physical gift and keeping retail partnerships for Nintendo while keeping the price of Switch 2 third party games in line with PS5/XSS pricing ... otherwise the games would be $16+ more across the board on Switch 2 because the cartridge costs $16 (even for the shitty ass slow speed). 

People don't understand all of the dynamics at play, they think you can just pull a high speed cartridge out of your ass that costs only $2-$3, that's not how it works. 

Full Game:
https://www.ebgames.com.au/product/nintendo-switch-2/325343-cyberpunk-2077-ultimate-edition

vs:

Game Key Card:
https://www.ebgames.com.au/product/nintendo-switch-2/332249-borderlands-4

https://www.ebgames.com.au/product/nintendo-switch-2/331453-nba-2k26-game-key-card

Same price why? cause 2k want bigger profit. 

Wanting the same profit margin that a new game (NBA 2K26 and Borderlands 4 are brand new day 1 releases) as the PS5/XSS versions is not a crime. 

If you guys got your way, and forced devs to make games on slow ass cartridges, these games would be $15 more on the Switch 2 and kill the Switch 2 software ecosystem. Who the fuck wants to pay $15 more for a new game. And guess what, no one would want to even play those games on the cartridge, they'd immediately want to move the game onto the faster internal storage. So basically you're paying $15 extra for nothing. 

They can take a slimmer margin on Cyberpunk 2077, it's a 4 1/2 year old game at this point that's already sold 95% of the copies it's ever going to sell. 

A developer is not going to eat $15/copy on a brand new day 1 release like NBA 2K26 and Borderlands 4 versus other versions. It ain't happening.