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Otter said:
curl-6 said:

Now that we've seen more, this is a fantastic turnout for a port of such a demanding current gen game to a handheld machine, especially so early in the system's life.

Based on the little footage we had from trailers and such, I was kinda expecting we'd be looking at an unstable framerate and much steeper visual cutbacks, so seeing it hold up so well is a great sign as far as the viability of bringing high end PS5 games to Switch 2; if this can run in a decent shape, then most games should be doable.

Yeah, I went back to look at the initial reveal and a lot of optimisation has happened in the last 6months.

The level of pop-in on the S2 version is a turn off for me but this looks like an extremely serviceable port, maintaining the vision of the game.

The last question I have is how long the port took to develop/size of team. I don't see most devs spending a year of effort to bring over something of this quality but for titles with an obvious audience (Final Fantasy for example), the idea of them having to low ball ambitions on the main platforms in order to release on the Switch 2 can be put to rest. If developers want a game out day and date, they can invest in a smaller co-develop team during production and maybe delay the overall launch by a few months. Alternatively they launch first on PS5/PC and a year later have the Switch 2 version + DLC

Agreed.  And I think this is where some of the thread gets derailed.  Serviceable is a personal opinion.  Given the lighting, resolution and pop in, I wouldn't touch it either.  Others are happy with it.  But it does run and is playable.  



i7-13700k

Vengeance 32 gb

RTX 4090 Ventus 3x E OC

Switch OLED