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Chrkeller said:
curl-6 said:

I guess my hot take would be, maybe devs should develop their games for the hardware people actually own instead of always pushing for more and more graphics just for the sake of graphics.

If your game can't run well on currently available consoles, then your game is too ambitious and you should scale it back.

Except hundreds of millions play on PC. 

Most of those aren't playing on high end rigs though, many have low to mid range hardware. For a Metal Gear Solid game especially, most of your core audience is going to be on PS5, so making it so demanding it runs poorly there is silly.