Otter said:
Yeah, what I'm trying to stress is that this is a very unfortunate outcome from a designers perspective. If you compare it to Odyssey comprises, which one more negatively effected your experience? To me, they are very different weights of compromise from a user perspective. |
DK Bananza is a much more ambitious game than Odyssey from a technical perspective, and consequently more difficult to deliver pull off without any hitches.
My experience with DK Bananza was overall very positive; a few sequences lasting less than a minute dropping to 30fps out of like 10 hours of play was ultimately not that big of a thing. It wasn't ideal, but when 99% of the experience is rock solid, the good outweighs any shortcomings by far.







