When analysing any of these ports, context is key.
Ports from radically different hardware rarely show a system at its best, and that's especially true when (a) they're ports from more powerful hardware and (b) it's early in a system's life and devs haven't had the time to really tailor their games to the system. (We know for example that during the development of some of these ports, devs didn't even know the final specs of Switch 2, as per Tecmo Koei)
There's also the fact that the Nintendo version of something like Madden or Borderlands 4 is not going to receive anywhere near the amount of care and attention as say the PS5 version, because developers have limited resources and will concentrate them on the versions they expect to sell the most.
I wouldn't really hold up any of the games arriving in the system's first year as definitive examples of its maximum capability; the games that show that will arrive later in it's life, and will mostly be built from the ground up for the hardware.
Last edited by curl-6 - on 23 August 2025






