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KratosLives said:

Hopefully the cpu of switch 2 is better than series s

CPU stuff can be scaled in a number of ways; reducing density of crowds, simplifying character skeletons, updating stuff like cloth physics or distant animations fewer times per second, removing minor props and such to reduce draw calls, optimizing code to run more efficiently, etc.

On paper for instance, there's no way Witcher 3 or Kingdom Come Deliverance should run on three ARM A57 cores at a mere 1GHz, but the Switch versions made it happen.