| curl-6 said: I didn't see anybody use the term "60fps powerhouse"; I may have missed it somewhere, but I'm fairly sure I never said it. If a game holds 60fps at "nearly all times" I think it is fair to say its framerate is solid and that it is a 60fps title. And Smash having issues on one particular stage in one particular mode with 8 players all using a specific character is an edge case that isn't representative of 99.9% of the experience, as DF acknowledge in their testing. Most players will probably never encounter this scenario. I doubt many people would want Smash Bros Ultimate or Mario Odyssey capped at 30fps just cos they dip under 60 like 1% of the time. I know I absolutely wouldn't. |
Personally, I never played 8 player smash in fountain of dreams only using Ice climbers so I don't think I ever experienced a single frame drop in Ultimate. I'm glad they kept the 60 fps target.









