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As mentioned earlier, i think another somewhat common complaint about Switch 1 was how port-dependent its library was especially the first half of its life. I can agree to this to a certain extent, too dependent on deluxe Wii U ports to fill out their schedule and you had to pay another 60$ even if you already own that same game on Wii U.

To most people this wasn't an issue on Switch because most Switch owners never owned a Wii U so many people just viewed these ports as new games/experiences, but for the more dedicated fans with a Wii U like me it wasn't as excited to get and re-buy ports which could have been instead filled a new game.

I still loved the Switch 1, still my favorite console of all time, but it was a bit disappointing that we never got an original Mario Kart on the system and that there weren't a ton of new original games the first half of its life.

Switch 2 won't deal with this problem, everything is backwards compatible right out of the box and even get upgrades to many of these games at no additional charge. I think this will force Nintendo to be less complacent depending on re-releases and rather make more new original games. I also think that Nintendo only supporting the Switch 2 to start along with backwards compatible Switch 1 games will lead their software teams to release more new games in its 1st half compared to Switch 1, since Nintendo was still making games for the 3DS up until 2019 so that competed with the Switch 1 for games a bit.