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Chrkeller said:
HoloDust said:

Given Nintendo's art style in most games, I'm expecting Nintendo will use NS2's RT capabilities (as low as they are) quite successfully for some visuals aspects - they are not mad to go full RT and I think, just like Sony did with Ratchet and Clank, they will leverage tried and true "old" techniques with some RT sprinkled in where it matters the most.

Agreed, which is where I think the RT benefits will be small.  RT is super exciting, I just think we are a good generation out before we really see the massive impact it has.  Kind of reminds of the OG xbox when it had a few HD games at 720p.  We could all see the huge jump it offered, but took a generation before HD really become the norm.  

Yeah, for RT to truly shine as intended we'll need to wait for next gen and see what big studios with their in-house engines can do.

Not sure I would compare this gen to 6th - OG XBOX was technically quite a bit above other consoles, not in the small part due to programmable pixel shaders and HDD, and lot of games show how much ahead it was.