Pemalite said:
curl-6 said:
Just started playing through the Phantom Liberty today, and it's seriously impressive stuff, even more so than the base game. It's a shame there aren't more showpiece titles, with Nintendo's own games so far being rather graphically conservative and rooted in Switch 1 era rendering technology, but at least CD Projekt Red have stepped up and demonstrated what the hardware is really capable of. Nintendo has targeted 60fps in most of their games since the Gamecube, even on power constrained systems like Wii and Switch 1. They'll almost certainly shoot for 60 in most of their Switch 2 games. |
Not true, lots of Nintendo games don't achieve 60fps, many don't even achieve 30.
Breath of the Wild, Tears of the Kingdom, Links Awakening, Echoes of Wisdom, Pokemon Scarlett/Violette, Pokemon Sword/Shield, Pikmin 1+2 HD, Paper Mario 1,000 year door, Luigi's Mansion 2 HD, Super Mario RPG, Kirby and the Forgotten Land, Pikmin 4, Smash Bro's Ultimate and more are all games that cannot maintain 60fps, most are 30fps.
Even Donkey Kong Bananza on Switch 2 exhibits frame rate drops on Nintendo's newest console. |
There are a number of 30fps first party titles on Switch 1, but most target 60; Mario Odyssey, Mario Bros Wonder, Splatoon 2/3, Mario Kart 8, ARMS, Switch Sports, Tropical Freeze, all three Mario Party titles, Mario Strikers Battle League, Yoshi's Crafted World, Metroid Dread, Metroid Prime Remastered, Metroid Prime 4, Mario vs Donkey Kong, Mario Golf Super Rush, Ring Fit Adventure, Super Mario Maker 2, Mario Tennis Aces, Pokken Tournament DX, Clubhouse games, the Warioware games, 1-2 Switch, LABO, the Famicom Detective games, etc.
Smash Ultimate and Mario RPG are 60 as well, a game having rare dips doesn't make it not a 60fps game when it holds its target the vast majority of the time; most 60fps have some dips.