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sc94597 said:
Chrkeller said:

I have the same question.  Unless I missed something Yakuza 0, Elden, SF6, Cyber all run at similar fps to the ps4.  

None of this a representative of the average PS4 game.

Yakuza 0 is really a seventh-generation title in terms of render-pipeline and is capped at 60fps on both platforms.

The other three are cross-generation titles, targeting the current generation platforms and are more CPU demanding than your typical 8th Generation title. 

No Man's Sky is an example of your standard PS4 30fps game that isn't cross-generation. It targets 1080p 60fps (really variable 45fps - 60fps, hence the edit) or 1440p 30fps on Switch 2 and only 1080p 30fps on base PS4. 

Correct me if I am wrong...  but docked that means NMS will drop to 30 fps quite often because VRR doesn't currently exist.



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