By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Chrkeller said:

Tiers is about performance; fps, resolution, lighting, etc. 

With regards to lighting though, raytracing support can make a significant difference there; a game that requires it can still potentially be ported to Switch 2 with its lighting model retained, whereas a PS4/Pro version would need to use a downgraded alternative.

Resolution is also tricky; a lower pixel count with DLSS can be perceptibly superior to a higher pixel count with vanilla TAA/FSR.