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Street Fighter III had some of the best sprite work I've ever seen. Probably one of the best examples of why 2D games still had potential past the 16-bit era and why I wish the industry wasn't in such a big rush to abandon 2D sprite-based graphics in favor of 3D polygonal graphics. Capcom was one of the few still putting out the occasional 2D game, and the results were great visually. Sadly, even that didn't last, and old pixel-art graphics are now almost entirely the purview of indie games.



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In accordance to the VGC forum rules, §8.5, I hereby exercise my right to demand to be left alone regarding the subject of the effects of the pandemic on video game sales (i.e., "COVID bump").