Vodacixi said:
Very disappointing in the case of Sparking Zero. Especially because you would think that in exchange we would get a decent resolution. But it's dynamic 810p. So it won't look great nor it will ran great despite the giant technical improvement that Switch 2 offers compared to Switch 1 (which runs the game at 720p/30fps). This is very obviously the devs not putting any effort into this. If you can get this running on Switch 1 at 30fps, you can get it running on Switch 2 at 60 and with better resolution too. Even if increasing both things was too much, just make a performance mode at 720p/60fps and a quality mode at 1080/30fps. Between this being a shitty port and it being on a Game Key Card, I think they can keep it for themselves as far as I'm concearned. It's a shame, because I was really excited for having Sparking Zero on Switch 2. But this is a terrible product. |
In the case of Sparking Zero, I suspect the actual assets are probably heavily downgraded on Switch 1 but closer to PS5/XBS on Switch 2; that would explain performance being similar despite the huge gap in power between Switch 1 and 2. Or maybe the port was just done on the cheap by a small team who weren't given the time or resources they needed to get it running well.
With Madden, there is no PS4/XBO version of this year's game, so the Switch 2 version is a port of the PS5/Xbox Series version. This means the framerate had to be dropped to 30 to account for Switch 2 having less raw power as a portable system.
Again though, lacklustre ports are just a standard part of every new console's life as devs try to ride the early adopter wave without necessarily making the most of the hardware, we see it every generation.







