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SvennoJ said:
G2ThaUNiT said:

This exact same sentiment was shared by Gabe Newell in the Half-Life documentary!

So yes, realism makes games more fun as what you expect to happen happens, positive reinforcement.

Fun is coming up with a 'solution' and then executing it. The more possibilities, the more chance you come up with a working solution.

Invisible walls and forcing you into a predefined path / way to solve something is not fun.

Don't know about that, i have been having a shitload of fun with all these predifend path games,the open world(modern) stuff however.

Bland and boring



 

My youtube gaming page.

http://www.youtube.com/user/klaudkil