G2ThaUNiT said:
This exact same sentiment was shared by Gabe Newell in the Half-Life documentary! |
So yes, realism makes games more fun as what you expect to happen happens, positive reinforcement.
Fun is coming up with a 'solution' and then executing it. The more possibilities, the more chance you come up with a working solution.
Invisible walls and forcing you into a predefined path / way to solve something is not fun.







