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Wyrdness said:
Soundwave said:

Switch 2 cartridges cost money ... 3rd parties are not going to subsidize the cost, not in this economy with tarrifs and inflation already being a problem.

Tbh even with out the tariffs they were never going to, Switch had all the way down to 1GB carts available and we still got codes in a box so yeah people best get used to GKC and digital although I suspect most people are already mostly digital if not shifting that way.

Switch 2 cartridges are not Switch 1 carts either, they are significantly faster (and that is still slower than the internal storage). 

That's going to cost more, plain and simple. 

People want physical games on carts until they're told they'd have to pay $10+ more per game, then they freak out. Beyond that a lot of games are simply not going to fit on 64GB anyway, and a 128GB cart is likely so expensive Nintendo isn't even bothering with them for the time being and who knows if they ever will.

I don't want devs limiting their games to 64GB anyway or worrying about cartridge size. It's just dumb in this day and age when there are easy ways of distributing large amounts of data through an internet connection. As I've said before, I wish badly that we could've had something like this in the N64 days, where you could've just downloaded games that were 200MB, 300MB, 400MB whatever to internal storage which could have been easily upgraded, it would have been a godsend to the system.  But alas that didn't exist back in the mid-90s for cheap, count yourself lucky that it isn't a problem today. 

Nintendo's decision to go with Game Key Cards is a sensible compromise given all the factors in play. 

Last edited by Soundwave - on 04 August 2025