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Vinther1991 said:

I know it is also related to which platform it came out on, but I think the timing of Xenoblade Chronicles X was really poor, 2015 on the Wii U, when the system was already dead. Would have worked out better, had it come earlier. Then waiting a full decade before bringing it to the Switch mere months before the Switch 2 release, and without much fanfare. Given the scope of that game, I think the potential for sales was much bigger.

Of course same goes for Panzer Dragoon Saga, only ever being released on the Saturn in the last year of its support. That game could have been a massive hit.

I think also Alien: Isolation could have done even better had it been released now. The survival horror genre has really exploded in popularity in the past 6-8 years

How it wasn't a Switch 2 exclusive or has a Switch 2 Edition is beyond me. 



Lifetime Sales Predictions 

Switch: 161 million (was 73 million, then 96 million, then 113 million, then 125 million, then 144 million, then 151 million, then 156 million)

PS5: 122 million (was 105 million, then 115 million) Xbox Series X/S: 38 million (was 60 million, then 67 million, then 57 million. then 48 million. then 40 million)

Switch 2: 120 million (was 116 million)

PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)

3DS: 75.5 mil (was 73, then 77 million)

"Let go your earthly tether, enter the void, empty and become wind." - Guru Laghima