| Vinther1991 said: I know it is also related to which platform it came out on, but I think the timing of Xenoblade Chronicles X was really poor, 2015 on the Wii U, when the system was already dead. Would have worked out better, had it come earlier. Then waiting a full decade before bringing it to the Switch mere months before the Switch 2 release, and without much fanfare. Given the scope of that game, I think the potential for sales was much bigger. |
How it wasn't a Switch 2 exclusive or has a Switch 2 Edition is beyond me.
Lifetime Sales Predictions
Switch: 161 million (was 73 million, then 96 million, then 113 million, then 125 million, then 144 million, then 151 million, then 156 million)
PS5: 122 million (was 105 million, then 115 million) Xbox Series X/S: 38 million (was 60 million, then 67 million, then 57 million. then 48 million. then 40 million)
Switch 2: 120 million (was 116 million)
PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)
3DS: 75.5 mil (was 73, then 77 million)
"Let go your earthly tether, enter the void, empty and become wind." - Guru Laghima







