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LurkerJ said:

If you admit that Xbox strategies led to the death of their console business, shouldn't Sony be not adapting any of those strategies or doing anything that is remotely similar? I really don't want to be a smug asshole, but we are all roughly saying the same thing.

They should but not because Microsoft is doing it. They should because consoles will eventually be a dead business

When the average age of gamers is 36 and 30% of the user base is over 50, it's clear that you can't stay in the business long-term (And by long-term, I mean really long-term, +20 years down the line)

One undeniable thing about older people is that they spend less money especially on new things. The console business, by design, relies on people staying engaged with new content. But what incentive is there to buy a new console when everyone already has massive backlogs? You could buy a PS4 today and easily have games to play for the next 10 years or at least until the console breaks

Console sales are driven mostly by marketing and FOMO (or in the case of Switch 2, purposeful exclusivity of games clearly made for Switch 1)

You can already see how many proto-boomers are on this board people saying they’re tired of gaming, that new games no longer feel exciting, that they keep replaying the same old titles. They complain about how the new generation sucks and retreat into retro gaming because they no longer believe modern games can satisfy their preferences

This is the console death through and through. It won't crash in one generation, but current bussines model employed by Sony presumes infinite growth. Microsoft handled then one more generation of growth (I'm talking about PS6 generation), even if by virtue of their own incompetence, but I don't think Sony model is sustainable once the pool of Microsoft gamers is exhausted. Console makers tried to break into developing markets, but it's not working. China is heavily into PC gaming, even Japan is abandoning console gaming to play on PCs