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Vodacixi said:

I'm conflicted on backwards compatibility on Switch 2.

While performance is great (as in, framerate and loading times are much improved over Switch 1), image quality in portable mode is very disappointing in games that have not recieved a Switch 2 update. In most cases, games look worse than they did on Switch 1. Games that run at 720p look just fine, although not as crisp as they did on the smaller 1:1 720p display of the Switch 1. But anything under that looks blurrier and with more aliasing. Playing games like DOOM (2016) or Bayonetta 3 in handheld mode has become an awful experience so far, specially considering that on Switch 1 they looked a bit blurry, but not nearly as bad. You would think that games that used dynamic resolution would look better due to them hitting their ceiling constantly... But no. They look quite bad.

I wish they would just make every game run its docked profile at all times on Switch 2. I don't know how feasible this would be, but since we know many games (especially old third party titles) won't get an upgrade, maybe Nintendo could just make a firmware update that fixes this.

Yeah, I'm even thinking of making a thread about this. Like, I'd love to play MHRise in 60Frames without loading the PC.