| Soundwave said: We already knew this because of the Insomniac/Sony leak. And these are leaked numbers so they're not doctored or part of any agenda. It's also development time you have to remember. If Game A has a 3 year dev time versus Game B has a 5-6 year dev time you have to understand, even without a necessarily huge graphics uplift, all those people in the dev studio? You gotta pay their salaries every month. You gotta keep the lights on, the food in the cafeteria going, gotta keep their computers/dev tools up to date, etc. etc. etc. You don't get an extra an 2-3 years of employee's time/effort for free. |
And there is the problem right there.
Spider-Man 2 ballooned to over triple the budget of the first game despite having many similar elements.
Lifetime Sales Predictions
Switch: 161 million (was 73 million, then 96 million, then 113 million, then 125 million, then 144 million, then 151 million, then 156 million)
PS5: 122 million (was 105 million, then 115 million) Xbox Series X/S: 38 million (was 60 million, then 67 million, then 57 million. then 48 million. then 40 million)
Switch 2: 120 million (was 116 million)
PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)
3DS: 75.5 mil (was 73, then 77 million)
"Let go your earthly tether, enter the void, empty and become wind." - Guru Laghima







