| VersusEvil said: Sony really should be making all their studios use Decima. DS2 looks outrageous in Perf mode on PS5 Pro. |
Santa Monica has a great engine: God of War has always looked like top of the class since the PS2 days.
Naughty Dog has probably an even better engine than Decima nowdays: Uncharted 4 on PS4 on 2016 still looks ridiculously good now in 2025, TLoU2 is still the most beautiful game ever IMO).
Polyphony Digital as well: Gran Turismo 7 is still probably the best looking racing game ever, has ridiculously detailed weather simulations for the sky and clouds and rain deposits on the tracks, and also work wonders for their paint goals.
Team Asobi and Insomniac as well: Astro Bot and Ratchet and Clank look stunning for what they are, and they can even use the later for bigger games like Spider Man.
Media Molecule engine works to let you make you yourself being able to use it as an dev engine and build pretty much the game you want: case in point, Dreams.
I don't think Sony needs to do that, at all.
Some people may be too focused on recent game looks and performances industry wide, but Sony as a whole has several of the very best developed games out there, spawning from several different teams and engines.
Decima is really insane, but that's just one of Sony multiple other excellent engines as well.








