By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Personally, I think I am most keen to say what Next Level Games, Monolith Soft, and the mainline Zelda team can cook up on it.

Next Level squeezed incredible results out of Switch 1 with Luigi's Mansion 3, which looks almost pre-rendered at times even on low end kit; the thought of what they could accomplish on hardware a generation ahead of that is mouth-watering.

Monolith squeezed miracles out of Wii and Wii U with Xenoblade 1 and X, and while their Switch entries did feel like they were struggling against the limitations of the hardware, they still pushed some cool tech like cloud simulation, TAAU, bokeh depth of field, per-object motion blur, etc, so with more room to breathe hopefully their games can really shine.

What BOTW/TOTK pulled off on Wii U and Switch 1 was borderline miraculous, so with much more power to work with, the possibilities are tantalizing.