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AddRat said:
HoloDust said:

Well, after more detailed OP - again, Ocarina of Time Remake.

Hopefully, they stick to original design and slightly improve on certain aspects - OoT is fairly limited in scope and that gives them opportunity to crank everything all the way up for what is quite small world compared to BotW/TotK, so it can be presented in much more detail, while retaining original art style.

How much of that artstyle was because of the N64 constraints thought? I am all for the weird and eerie vibe locations give off in the original OoT/MM but the concept art for these games kind of betrays the fact that the artstyle they went with on 3DS was the intended one from the start.

I'm guessing they will probably go with 3DS style...which is...fine, I guess. Constrains or no constrains, I find original to be more pleasing to my eye. I kinda find what Katsuya Terada did for Nintendo to be something I find to be most appealing to me.