By using this site, you agree to our Privacy Policy and our Terms of Use. Close
bonzobanana said:
Norion said:

DLSS 4 still has a notable advantage but FSR 4 has closed the gap enough to where it's not a really big deal any more. In a few years or so this sort of tech could be good enough that the difference won't matter much except when upscaling from a really low base resolution or using ultra performance.

I've now watched a few videos comparing upscaling standards and AMD's offering before FSR 4 gets poor reviews and to be honest those versions are the only ones that would run on my hardware. The Intel upscaling XeSS takes the middle ground and DLSS is at the top. Yes FSR 4 is decent but DLSS updated their technology and took the crown again. It feels like Nvidia is the leader here for sure and Intel takes the middle ground not AMD. 

After watching the videos of FSR 3.1 or is it FSR 3.2 I can't remember the issues shown weren't terrible but still undesirable. If I needed to use a lower native resolution to get a game working and then upscale I would use it but it looks pants compared to Switch 2 and DLSS which I guess why its not commonly used on Steam deck because in theory it could use it to match or exceed Switch 2 if it was the same quality of upscaling but it definitely isn't.

After watching those videos I've come away thinking Nvidia is providing the best upscaling solution but I guess future console hardware that is AMD based will have FSR 4 or better although I think Sony's upscaling technology is something different PSSR or something like that (too lazy to google) and that seems to be better than AMD's offering even though on AMD hardware.

I'm convinced Switch 2 is the first in a long time of portable games consoles that focuses on upscaling technology. It just seems a win for hardware pricing and battery life etc. I'm not convinced at this point though that the Switch 2 will have the success of Switch 1 but really my only reason for that is pricing and the fact disposable income's have reduced worldwide. It just feels like the wrong price point to me for both hardware and games. It's going to be a fantastic launch for sure but I'm not convinced it will get the more casual gamers in the same way as Switch 1. I suspect Switch 1 will outsell it at least for this Christmas but we shall see. 

I think Switch 2 needed Japanese market pricing worldwide.

PSSR is not as good as FSR 4, the latter is as good if not a bit better than DLSS 3 so AMD has closed the gap a lot. The main issue now is availability cause DLSS 4 is supported by a lot more games currently but I imagine that should improve notably over the next couple years.

And for the last part if the Switch 2 was that cheap worldwide it would have a huge negative impact on Nintendo's bottom line. Considering the prices of the other consoles and how expensive the PS6 will likely be the Switch 2's pricing will be just fine long term.