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Pemalite said:

Cerebralbore101 said:

It's not as simple as number go up, therefore good. Investors and Analysts like Pachter like to see it that way but those same investors and analysts predicted that Switch would be lucky to hit 40 million.

That was my argument.

Oh, ok then. I guess we agree?

You are missing the point.
I am talking about total addressable market sizes here.

In saying that, the OG Xbox had DVD support, HD games and far better visuals and performance than the PS2, yet sold less than a quarter.

   But the total addressable market has been on a downward trajectory since the 7th console generation in terms of total addressable market size.

OG Xbox had half as many games as PS2 and required a DVD Playback kit to play DVDs. According to Pricecharting, there are around 900 Xbox games and around 1800 PS2 games. Can you define total addressable market size in relation to the video game industry? Who decides what the total addressable market size of the videogame industry is?

PS3 + 360  + Wii = around 272 million units sold lifetime. But at this time many customers owned multiple consoles. Wii60.com was a website that told people to buy both a Wii and a 360 for the price of a PS3. https://web.archive.org/web/20060706052510/http://www.wii60.com/

PS5 + Series + Switch = Around 254 million units sold lifetime. The generation isn't over yet though. This generation has a much healtheir slice of the gaming pie than 7th gen. Despite Microsoft doing their very best to no longer sell consoles. Despite a massive number of Wii purchases being thrown into a closet roughly one year after purchase. Despite RROD causing many people to buy a 2nd 360 after their first one broke.

Xbox losing sales is a sale that Sony or Nintendo picks up.

Or a sale that PC picks up. Or a sale that just disappears into the wind because the person went from having two consoles to one.

Your comments are in bold above. Mine are in regular text. Thanks.