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Darc Requiem said:
Radek said:

Yes me too, but Online with a decade worth of DLC was too heavy on CPU and memory for Switch 1.

I thought it was a given for Switch 2 Direct though.

GTAV was 360/PS3 game. The Switch has 8 times the RAM of either of those consoles. The reason GTAV wasn't only Switch 1 is it couldn't fit on a 32GB card and the internal storage on the Switch was paltry. 

GTAV however could fit on two DVD's with the Xbox 360, which is less than 16GB.

Cerebralbore101 said:

It's not as simple as number go up, therefore good. Investors and Analysts like Pachter like to see it that way but those same investors and analysts predicted that Switch would be lucky to hit 40 million.

That was my argument.

Cerebralbore101 said:

Wii and DS sold a lot combined in part because you needed both systems to have a full Nintendo library. In part because the DS Lite was insanely cheap at $130, and multiple kids in the same household wanted one. In part because Pokémon games were actually Fire back then. In part because as a mostly 2D system, the library of the DS kept getting amazing releases daily. And finally, in part because the Wii was a fad and also insanely cheap at $250, with a free game included.

Aka. Multiple devices/form factors, one library of games is a very lucrative idea if they can pull it off.
Think of the potential audience size here.

The entire handheld Market of the Switch (150+ million) and the entire fixed console market of the Xbox Series/Playstation 5. (150+ million)
That's the entire point of competing.

Cerebralbore101 said:


But what's most important here is that unlike the Wii, which burned customers the Switch will retain customers. Tons of people bought a Wii, used it for six months and then put it in the attic or bought a few pieces of shovelware for $15 a pop.

We don't know what the long term trend will end up being, Switch 2 isn't out yet.

Cerebralbore101 said:

As for PS2, you can't compete with the GOAT and something that doubled as a DVD player.

You are missing the point.
I am talking about total addressable market sizes here.

In saying that, the OG Xbox had DVD support, HD games and far better visuals and performance than the PS2, yet sold less than a quarter.

But the total addressable market has been on a downward trajectory since the 7th console generation in terms of total addressable market size.

Cerebralbore101 said:


As for Xbox, they are intentionally destroying their console sales. Lots of people back during the 360/PS3 era owned both. Now there's no need to own both and most people just have a PS5 for a non-Nintendo gaming console.

Xbox losing sales is a sale that Sony or Nintendo picks up.

Cerebralbore101 said:


To sum it up, the console market hasn't shrunk at all. Pachter and company just don't know how to take anything into account outside of "number goes up therefore good" and "number goes down therefore bad".

No one cares about Pachter.




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