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Pemalite said:
KLXVER said:

You do something illegal with a thing you bought, you lose that thing. You rob a store with a knife you bought, the police will take away your knife. Im not sure why gamers should be above that law. Just dont steal games and you will be fine.

It's only "illegal" if it's been tested in front of a court of law.

We are "trusting" Nintendo to do the right thing here and abide by the law.
However I am legally allowed to make modifications to my console, so if Nintendo bricks my console (Note: I haven't modded it, just stating hypotheticals), then Nintendo has broken the law.

Soundwave said:

Physical games are over, people just need to get over it. Nintendo honestly shouldn't even be offering this, physical games on a portable platform is stupid at this point. PS6 will not have physical games, neither will whatever the next XBox (PC in a box) is.

Not over. Just on it's last legs.

I won't buy a console if it doesn't have Physical.

Soundwave said:



Nintendo is just stuck catering to this shrinking market because some parents must have a physical copy of a game for birthday/holiday gifts and Japan being a "trade in your game after a week" culture, but ultimately that's not going to sustain physical games and people are going to have to move on.

Is it actually a shrinking market though? Because the Switch has been Nintendo's biggest software pusher, setting all kinds of records for the company.

Soundwave said:

Physical games are just not feasible in the modern industry, when you can have a digital copy that is free of any shipping/packaging + retailer cut fee that alone right there is like $15 cheaper. 

Except the Digital costs aren't cheaper for the consumer.
In-fact, games have been trending upwards in price.

And the tidbit? Many developers/publishers in recent years have been constantly breaking records on copies sold and making record profits, these companies aren't struggling financially where they need to ditch physical.

Yes, physical is on it's last legs I think that's fairly obvious. For the "I won't buy a console if it's not physical" then that probably means PS6 and XBox and Steam are all out and Switch 2 is going be a barely physical platform. The 3rd party games will be overwhelmingly Game Key Cards and the Nintendo published cartridge games you will it looks like be paying a $10 premium for (so hurray for $70+ games in that case). 

Game sales being good doesn't really change the dynamic that publishers need the best margins on their games today more than ever with game development costs being sky high. Losing $5-$10 margin on a copy of a game (probably more than that on Switch 2 since the cartridge while not super expensive is probably still another $7-$10 cost on its own) to have a retail version makes less and less sense when digital is becoming the standard anyway.

That's the other problem too is physical games even when they have some/all data on a disc or cartridge present a problem in that modern games are designed to be played off much faster mass storage. The PS5 internal storage is way faster than a Blu-Ray disc drive can be, so basically you're not really playing many games off the disc themselves, it's off the HDD making the disc just a glorified key card in a way. For Switch 2, getting faster cartridges to make the UFS 3.1 internal storage so you don't have a weird disparity where cartridge games take way longer to load (lol) also likely makes the cartridge itself more expensive. So that's a problem and it looks like Nintendo isn't willing to eat the cost of that per game. It's being passed on to the consumer as their physical games now have a $10 premium it looks like over digital.  

Last edited by Soundwave - on 12 May 2025