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SvennoJ said:
Bofferbrauer2 said:

PS4 games needed to be installed from the disc most of the time due to the slow transfer speeds of optical drives, while this is not necessary for the Switch 2. As such, while it is factually smaller, it's effectively more useful unless you want to download all your games and don't care about physical games.

And even then, Nintendo's superior compression techniques helps keeping data small. I bet Donkey Kong Bonanza is using up significantly less storage than most AA/AAA games on the PS4, and only Mario Kart World will be coming into same ballpark in terms of storage needs.

Superior compression techniques? You mean, Nintendo doesn't make overly detailed 4K games with motion capture cut scenes and hours and hours of voice acting ;)

Donky Kong Bonanza is about 10.1 GB I read somewhere. Seems about right for the stylized visuals

Looks fine, but it's not superior compression techniques in action lol.
(I guess leaving out data is also a compression technique, not superior though)

The internal storage is fine for Nintendo games, highly detailed 3rd party games take up a lot more space.

Stylized graphics certainly can help for smaller storage needs, but Nintendo does have some superior texture and color compression techniques that they perfected during the N64 though Gamecube era, since their smaller storage compared to the competition needed to be made up for somewhat. However, those could be outdated enough nowadays that other, more modern techniques have outclassed them, nullifying the old advantage here.