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Signalstar said:
Bofferbrauer2 said:

PS4 games needed to be installed from the disc most of the time due to the slow transfer speeds of optical drives, while this is not necessary for the Switch 2. As such, while it is factually smaller, it's effectively more useful unless you want to download all your games and don't care about physical games.

And even then, Nintendo's superior compression techniques helps keeping data small. I bet Donkey Kong Bonanza is using up significantly less storage than most AA/AAA games on the PS4, and only Mario Kart World will be coming into same ballpark in terms of storage needs.

https://gamrconnect.vgchartz.com/post.php?id=9587341

https://gamrconnect.vgchartz.com/post.php?id=9587456

As I alluded to in another post in this thread this is downright disingenuous when most of the "physical" games announced for Switch 2 so far are Game Key Cards which have to be downloaded and installed onto the console. Hell, some are just a code in the box. If there is no actual game data on the cartridge how does the Switch 2 have an advantage over the PS4 or PS5 in this regard?

At least on PS consoles the data is on the disc as a backup. You can delete it if you need more space and re-install it without an internet connection. The way things are trending, only Nintendo games will reliably be on the cartridge for Switch 2 games. Since most of a game's library is overwhelmingly 3rd party, it looks like games with data on the cartridge will be the minority.

If it's just a code in a box, then the box will be marked as such afair. Also had been the case on the Switch.