By using this site, you agree to our Privacy Policy and our Terms of Use. Close
HoloDust said:
sc94597 said:

After playing the Oblivion remake a bit on my Rog Ally, I am interested in how a hypothetical Switch 2 port will look and play.

Basically can only get the game to be playeable (for my standards) using FSR 3. The framerate is too unstable, when trying to lock to 30fps. So I run the game at 900p output, FSR3 performance, low-med settings and can get a stablish 60fps with a cap and vsync, albeit with a lot of annoying input latency.

Patches might fix this, but I can imagine this being a game that is hard for the Switch 2 to run in a stable state.

It would also be a nice benchmark for what unoptimized/lazy port UE5 games would be like. Not saying Bethesda was lazy with this, but the hodge-podge of the two engines is a much harder task than just using UE5 for everything.

Game is beautiful though, even at low-med settings. I was skeptical of the art direction change, but love the character models and the world looks far less skyrimish than I initially thought from the trailers. Can't wait to try it at maxed settings on my 4090.

~40-45fps @4K native I reckon, from seeing how 5090 performs? 

At 1800p (~56% of 4k) over Oculink eGPU (Ryzen HX 370 for the mobile processor) I am able to cap it at 60fps with DLAA.  Given that this is on a 13.3 inch display, the image is very clean. Also tried it on my 5120 x 1440 UW display (~90% of 4k) and got a variable 65-90 fps with DLSS Quality, almost can cap it at 60fps without DLSS but there are too many drops to 50fps for it to be a smooth experience. Plus even DLSS Quality looks better than the native AA or no AA. If I enable DLAA I can almost get a stable 50fps though, which isn't that bad of a frame-rate for a game like this and this monitor supports G-Sync. 

But yeah, native 4k 60fps is likely not going to happen on the 4090 at max settings for this one. Even if I popped the 4090 into a full build without the slight (5%) performance penalty of Oculink I think this would be true. 

I remember playing Oblivion on a Geforce 8600GT back in the day at 20-30 fps, at like 1024 x 768, if I recall? So definitely a wonderful experience compared to how I first played the game. 

Last edited by sc94597 - on 24 April 2025