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After playing the Oblivion remake a bit on my Rog Ally, I am interested in how a hypothetical Switch 2 port will look and play.

Basically can only get the game to be playeable (for my standards) using FSR 3. The framerate is too unstable, when trying to lock to 30fps. So I run the game at 900p output, FSR3 performance, low-med settings and can get a stablish 60fps with a cap and vsync, albeit with a lot of annoying input latency.

Patches might fix this, but I can imagine this being a game that is hard for the Switch 2 to run in a stable state.

It would also be a nice benchmark for what unoptimized/lazy port UE5 games would be like. Not saying Bethesda was lazy with this, but the hodge-podge of the two engines is a much harder task than just using UE5 for everything.

Game is beautiful though, even at low-med settings. I was skeptical of the art direction change, but love the character models and the world looks far less skyrimish than I initially thought from the trailers. Can't wait to try it at maxed settings on my 4090.