Zippy6 said:
Yes with drops to 720p30 on a Series S it's going to be interesting to see what sacrifices they're making to get it to be playable on the Switch 2 undocked. Switch 2 docked is one thing, but handheld is going to be substantially below the Series S in power. Maybe they have completely redone the lighting, because for the currently released versions of Outlaws raytracing is mandatory, if you unofficially force it off on PC you get no shadows or anything lol. Ray Tracing is the only lighting system in the game. I wouldn't really know from looking at that footage though, could just be RT on low. Considering it's Ubisoft I wouldn't put it past them to show docked footage as if it was handheld in a teaser trailer like that lol. |
If I had to guess I'd say they'll probably strip out ray tracing and redo the lighting, kinda like COD on Wii stripped out all the programmable shaders of the PS3/360 versions.
Granted, unlike Wii with programmable shaders, the Switch 2 actually does have ray tracing capability, but with a game that's already so demanding in a lot of other ways I don't think they'd be the necessary headroom for it.
For undocked mode, I would suspect we'll see the res drop below 720p as it did in many demanding Switch 1 ports.
It could be either a technical miracle or a complete train wreck, time will tell.







