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curl-6 said:

Having watched the new story content now, it finally feels like the game's narrative is complete, as opposed to the original where it feels like they ran out of time and money two thirds of the way through, stitched together what they had, and released it.

For such an old game, made on hardware that was well behind the curve even at the time, I will also say its remarkable how well it holds up. Monolith Soft are masters of technical engineering and this is still the best looking Xenoblade game in my opinion. (2 and 3 use more advanced effects, but the lower resolution makes them less visually appealing)

I always liked the visuals of XCX better than 2 and 3. Much like the first game, there are a lot of beautiful locations all throughout the world… only there are about 10X as many of those stunning locations IN XCX - I find myself getting hood views and snapping pictures all over the place, the only game I’ve done that in outside of ACNH, Witcher 3, and Breath of the Wild. But on top of beautiful locations, everything is more tangible looking, less over-saturated and cartoony looking. Plus, it looks more like the older Xeno-games in style - Xenogears and Xenosaga Episode 1.

——————

Anyway, on another topic:

I’ve been hanging out after Chapter 4, completing lots of basic quests and Affinity Missions, but I’m about to clear Chapter 5. But I have 12 additional team members now and I’m  about dividing them up into four different squads:

Team Rowdy: Doug, Frye, and Yelv.

Team Elma: Elma, Lyn, Lao*

Team Introvert: Irina, Gwin, Phog

Team Superior: L, HB, Alexa*

* I’m considering bringing Alexa into Team Elma, and Lao into Superior. Alexa fits well with Lyn because of the Skell fandom. But I mostly wanted to isolate Lao, and just use him as a filler for teams who I don’t have 4 characters for yet.

And, once I get to newer chapters, I’ll probably switch these teams up. Right now I’m mostly getting everyone I have up to ~3 Affinity.



I describe myself as a little dose of toxic masculinity.