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HoloDust said:
JEMC said:

It feels like, during these Next Fests, we go from having game backlog problem to a game demo backlog one, with how many of them come at one without knowing if they'll still be available after the event.

I'd approach Deliver At All Costs with open mind and with little expectations. It's not a bad game, or it doens't look liek it will be, but it's no masterpiece, and it may not be for everone.

I'll give the two you'0ve mentioned a look, tho I'm not a fan of Souls games. I'm here for the fun and entertainment, not the challenge of dying a hundred times until I memorize a boss pattern.

But hey, look at us, talking about games and not hardware. Go figure! We're two weirdos.

As two weirdos talking about game demos...I've managed to play a bit of Deliver at all Costs demo over the weekend (two missions) - it's quite fun and I really like overall vibes, as well as physics based approach (that watermelon mission really reminded me of some old flash games my older son used to play back in days about delivery trucks), so looking forward to playing more of it.

I also tried that Soulslike I mentioned, The First Berserker - Khazan - I fairly liked combat, but overall it didn't really do anything for me - I like Souls not for combat (which is serviceable), but for level design...so yeah, I just don't have time to waste it on the game that doesn't shine in that regard.

Unfortunately, that's all I managed to squeeze out of this weekend, so back to hardware...;)

Nice!

The watermelon mission seems easy, but the physics when driving and one of the stops to "fix" them make it a little bit more challenging than it looks at first.

I checked a video of Khazan. I really like the art style but, as I said, I'm not a fan of Souls-like games, and this one didn't change my mind.

HoloDust said:

Speaking of hardware - startup called Bolt Graphics announced Zeus GPU line, which they claim will be 10x as fast as 5090 (in its beefiest version)...in one very specific area, which is ray/path tracing.
It's all still in "on the paper" phase and they seem to be oriented toward professional, but they mention gaming as well.

If this turns out to be the case, I'm wondering will nVidia and AMD maybe have their own add-on RT cards that will work in tandem with GPUs...at least until GPUs don't become mostly RT hardware themselves.

It still remains to be seen if they can deliver what they claim, but even then I don't think we'll see their stuff used for games. Not only are the times of add-on cards like Phys-X long gone, but it would also be quite hard to use them without adding latency or other issues in the games.

But if their tech is so good, it wouldn't surprise me if they get bought by someone, either Nvidia or AMD (I don't think Intel is in condition to buy anyone).

Jizz_Beard_thePirate said:

NVIDIA GeForce RTX 5060 to feature 3840 CUDA cores, 150W TGP and 8GB GDDR7 memory

https://videocardz.com/newz/nvidia-geforce-rtx-5060-to-feature-3840-cuda-cores-150w-tgp-and-8gb-gddr7-memory

NVIDIA GeForce RTX 5060 Ti spec leak: 4608 CUDA and 16/8GB GDDR7, RTX 5050 with 2560 CUDA and 8GB GDDR6

https://videocardz.com/newz/nvidia-geforce-rtx-5060-ti-spec-leak-4608-cuda-and-16-8gb-gddr7-rtx-5050-with-2560-cuda-and-8gb-gddr6

With 4608 cores, the 5060Ti is around 2/3 of the 5070 and not a big improvement over the 4060Ti that had 4352 cores. Unless Nvidia clocks it very high, I think it's going to be another disappointment. But maybe it will be able to beat the 3060Ti in every test, unlike its predecessor.

The 5060 has a bigger increase in core count, but those 8GB will stop it from doing much at anything above 1080p.

Jizz_Beard_thePirate said:

Modders found a way to inject AMD FSR4 support to any DLSS2+/XeSS games

https://videocardz.com/newz/modders-found-a-way-to-inject-amd-fsr4-support-to-any-dlss2-xess-games

AMD Radeon RX 9060 XT confirmed with 16GB and 8GB GDDR6 memory, sticking to 128-bit memory bus

https://videocardz.com/newz/amd-radeon-rx-9060-xt-confirmed-with-16gb-and-8gb-gddr6-memory-sticking-to-128-bit-memory-bus

So the only way to get more than 8GB of vram cheaply will still be Intel

I said it the other day and I repeat it today, AMD should have gone with 16GB on the 9060XT and a 192-bit bus with 12GB for the 9060 to make something worth buying in that (unknown but easy to guess) price range.

If Intel releases a B750 or B770, it's going to be the better card of all three.

The tool to swap the dlls to enable FSR4 in titles with DLSS may help early adopters of RDNA4 cards, but hopefully AM can convince devs/publishers to also adopt their tech.

And, like the article says, this is close to what MSoft's DirectSR should have been, but MSoft sometimes act like AMD: being late to the party and trying to shine with their own tech that doesn't help nor fix anything.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.