JEMC said:
It feels like, during these Next Fests, we go from having game backlog problem to a game demo backlog one, with how many of them come at one without knowing if they'll still be available after the event. I'd approach Deliver At All Costs with open mind and with little expectations. It's not a bad game, or it doens't look liek it will be, but it's no masterpiece, and it may not be for everone. I'll give the two you'0ve mentioned a look, tho I'm not a fan of Souls games. I'm here for the fun and entertainment, not the challenge of dying a hundred times until I memorize a boss pattern. But hey, look at us, talking about games and not hardware. Go figure! We're two weirdos. |
As two weirdos talking about game demos...I've managed to play a bit of Deliver at all Costs demo over the weekend (two missions) - it's quite fun and I really like overall vibes, as well as physics based approach (that watermelon mission really reminded me of some old flash games my older son used to play back in days about delivery trucks), so looking forward to playing more of it.
I also tried that Soulslike I mentioned, The First Berserker - Khazan - I fairly liked combat, but overall it didn't really do anything for me - I like Souls not for combat (which is serviceable), but for level design...so yeah, I just don't have time to waste it on the game that doesn't shine in that regard.
Unfortunately, that's all I managed to squeeze out of this weekend, so back to hardware...;)