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Norion said:
Sephiran said:

That analysis is a bit off, MH is such a big franchise in Japan that the price of the PS5 is what made it ''only'' get boosted to 100K PS5 sales, for example Rise boosted Switch sales to almost 300K during its launch week in Japan, and MH hasn't become less popular in recent years in Japan. 

MH Wilds doesn't say much about the future sales of PS5 in Japan, given that its the only PS5 game in the next few years that can meaningfully drive console sales to PS5 in Japan.

What do you mean only? The PS4 the week World launched in Japan was 90k higher than the previous week whereas the PS5 this week is 95k higher than the last one and that's despite the PS5 being more expensive and it being available on PC at launch this time so even just comparing the totals the PS5 getting within 30k of what the PS4 sold that week is a good result considering the context. The Switch is the most successful console in Japan ever and the PS5 is the successor to one that sold less than 10m so of course there's gonna be a huge gap there.

It says that while things looked rough for a while the PS5 is getting to a point where it's possible to have major success with the platform in Japan with the right kind of game even if software has declined from the PS4. And it depends on what exactly you mean by meaningfully but that seems like a silly statement when DQ 12 could release within the next year since while it wasn't as big as World DQ 11 absolutely gave the PS4 a notable boost when it released.

Because Wilds is the only massive franchise game that in Japan will be console exclusive to PS5 (Given that Xbox is dead there). DQ12 will also come to Switch 2, and will boost Switch 2 more as an example. Most other franchises that are massive in Japan will be Switch 2 console exclusives, which will be terrible for PS5 selling potential, just like it was for PS4 in Japan when the Switch released.