Xxain said:
And more than half of them don't even make it in to the games. Recent games have a bestiary the size of standard RPG game. Dragon Quest 11 had over 400 monsters and they were all updated and well animated. So the ones that are being used, why shouldn't they be updated? What's the excuse? Hell, at the rate they're going with the limited Pokedex they could update a batch over time, but they're not even taking advantage of that. EDIT: Digimon Cyber Sleuth had 350 Digimon and they didn't have the luxury of reusing models. All made from scratch. |
Hiku said:
Doubtful, considering how you'd think there would be a correlation between success, and increase in quality in areas where there is a lot of room for improvement. I'm of that opinion as well, and I own the prequel.
It's not unusual for studios to expand, or move people over from other divisions who have the experience needed.
I think thats 8 tufts of grass next to him. Persona 5 is a 2016 PS3 game, which is notably weaker than Switch.
Lots of different signs, colors, shapes, and lights. There are some signs similar to these in Pokemon Z-A, but seem to be more like an exception rather than the rule. Which is fine at times, but that's right behind the car with the same issue, and surrounded by a lot of similarly flat and empty presentation. |
I feel like these are all really fair comparisons. My only thing is that the areas in P5 are a lot smaller than anything we're seeing with Z-A. I'm not confident at all that a P5 as big as ZA would look better than P5 currently looks with only a larger budget, especially considering how how many years it took to even develop P5. I do not think the Switch is as much more powerful than the PS3 as other people think it is.
Like I don't think it would be reasonable to expect ZA to handle the amount of npcs in the first pic, considering its size.
This is a comparison of the the Lumiose compared to Paldea. If the scale is anywhere close to accurate, it will be a very very big side project on a console that is very very weak. And this isn't me saying that the switch can't make any game more beautiful than this game at this scale. I just don't think that kind of game is a spin off to an anime game franchise made in like 2 years, and I think Pokemon should be allowed to make smaller scale games without them literally being small in game area, like LA was, if it doesn't look bad, which I don't think ZA does.













