Wyrdness said:
Kyuu said:
Software sales, spending, and f2p engagement on Steam and Playstation are greater than Switch. Switch's playerbase (which is larger than Playstation's and probably not far behind Steam) is more concentrated across a smaller range of key titles and that's just a fact. I made no claim that 3rd party games don't sell on Switch.
Monster Hunter's growth is undeniably greater than Zelda's all things considered. Your sales average metric is misleading and leaves out important details. MH World was expected to sell 1.5-3 million lifetime, because the last and most successful home console MH game prior to World sold poorly outside Japan (Tri). World will sell over 30 million, the vast majority of which outside Japan. Every first mainline Zelda game sold quite well. Particularly Zelda 1 with 6.5 million, Ocarina of Time with 7.5+ million (on a tiny install base at that), Twilight Princess with 9 million, and BotW with 35+ million. 2nd Zelda games within a generation always sold worse than the first and that theme is going to continue with TotK unless they "DX" it. Wilds should beat it, especially if ported to Switch 2.
Beyond sales, Zelda always had a special significance as one of the most influential and greatest game franchises of all time. Monster Hunter, even the portable line, was niche outside Japan.
The first ever Zelda game sold over 6.5 million (which is massive for its time). The first Monster Hunter game sold less a million including Japan, the odd region where Monster Hunter quickly became huge. The more angles you consider, the more obvious it is that Monster Hunter's growth is on a completely different level. Zelda's growth is more in line with God of War and Spider-Man's.
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Can you please list for me every game on the Nintendo Switch from a third party developer that has sold 5m+ units? I’m curious to see how big it is. I’m fairly sure that the Switch is still massively far behind in its ability to sell third party titles to a mass audience.
The one big example I can think of is Monster Hunter: Rise and that’s a game with a very big Japanese audience, and a history on handhelds(both hugely in the Switch’s favour) and that game did very well but it’s sales were heavily skewed towards Japan. Outside of Japan it likely sold around 20-25% of what World did.
Last edited by DekutheEvilClown - on 05 March 2025