The gaming industry can be very unpredictable at times. But if you look at what has sold hardware and software, I don't see how putting most or all recent and upcoming Microsoft games on PlayStation and possibly Nintendo helps.
There is a niche (compared to PlayStation and Nintendo) audience at this point of those who buy an Xbox. That's because many know of Day and Date on PC, and they know of the exclusives on Nintendo and some exclusives and timed exclusives on PlayStation.
As much as the industry is changing, I really do think it would take quality true exclusives to Xbox hardware (from Microsoft and third parties) and timed exclusives (not even on PC) to bring Xbox sales around Xbox One or better ever again.
Lifetime Sales Predictions
Switch: 161 million (was 73 million, then 96 million, then 113 million, then 125 million, then 144 million, then 151 million, then 156 million)
PS5: 122 million (was 105 million, then 115 million) Xbox Series X/S: 38 million (was 60 million, then 67 million, then 57 million. then 48 million. then 40 million)
Switch 2: 120 million (was 116 million)
PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)
3DS: 75.5 mil (was 73, then 77 million)
"Let go your earthly tether, enter the void, empty and become wind." - Guru Laghima







