only777 said:
How can shadders for game be complied for hardware that hasn't even been created yet? This is not how console games work! This is a PC because it's flexiable hardware |
Because the "new" hardware runs backwards compatible. I highlighted PS5 Pro for a reason. PS5 and PS5 Pro do not share the same GPU and yet PS5 doesn't suddenly have shader stutter in all games without a Pro Patch. Similarly PS5 doesn't suddenly run PS4 games with shader stutter.
If there is another explanation please enlighten me?