Doctor_MG said:
I'm not saying they count as numbers produced. They count as sell-in (i.e. shipped). But if the produced number is actually true, and 160.6 was produced, and the over 160M number includes repaired/returned units, that leaves a large portion of the discrepancy of 600k units for demo stations, which was one persons point of contention here. Anyway, to target your points. I think there is some misunderstandings. Edit: 1) I don't think Sony is double dipping a bunch per-se. I think Sony considers that if they resold a product themselves that counts as another sale. Since Sony is not a big player in the used market, it wouldn't count for much. 2) I'm saying demo stations count for produced but not for shipped. Broken demo units sent back to Sony, fixed, and then resold to a consumer would count as a sale to Sony. |
So:
1.) As PS2 Slim also had demostations and bigger stores had more than 1 of those, also exhibitions like E3, Pax... had them there should be a lot more than 600k.
2.) A RESOLD product (a product that already counted 1 time) can hardly be seen as a sale let alone produced or shipped unit.
3.) Broken consoles- demostations or costumers systems- cannot be counted deffinitly!
So if this was really true this 160.6 million number should be A LOT lower! Shipped consoles to stores for costumers should be clearly below 160 million!