By using this site, you agree to our Privacy Policy and our Terms of Use. Close

1. Stock. Shortages can make the launch months and year miserable. PS5 and Xbox Series were scalped like crazy. Wii was pretty tough to find for well over its first year, but that was probably artificial scarcity on Nintendo's part.
2. Don't wait until November unless you absolutely have to in order to mitigate shortages. June would be pretty perfect with July-September as more stretch months.
3. Mario Kart as the launch title. I'd rather play 3D Mario first, but Mario Kart is now bigger in Nintendo's eyes based on the sales data.
4. It has to be $400 or under, with similar pricing around the world. $450 or more for a Nintendo platform is simply ridiculous.
5. A native Switch 2 version of Metroid Prime 4, and it would make the most sense to have it as a launch title.
6. Early third-party support at launch or the launch window. It will mostly be ports as the heavy hitters: Final Fantasy VII Remake Intergrade, Red Dead Redemption 2, Persona 3 Reload, & Grand Theft Auto V.
7. 3D Mario within the first 6 months.
8. Overhauled NSO with more features.



Lifetime Sales Predictions 

Switch: 161 million (was 73 million, then 96 million, then 113 million, then 125 million, then 144 million, then 151 million, then 156 million)

PS5: 115 million (was 105 million) Xbox Series S/X: 40 million (was 60 million, then 67 million, then 57 million. then 48 million)

PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)

3DS: 75.5 mil (was 73, then 77 million)

"Let go your earthly tether, enter the void, empty and become wind." - Guru Laghima