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IcaroRibeiro said:
Otter said:

Developers could also just learn how to programme and implement user friendly gyro aiming, but let me not get into that

No please, gyro aiming and motion controls are crappy!

Having mousing control is a much better interface, still amuses me why console makers do not develop mouse controllers. Baldurs Gate 3 simply works better with a mouse, having a keyboard and mouse plugged into PS5 would be amazing. They made a good job adapting the controls and menus to console controllers, but we can still see the limitations 

There are very few good implementations of Gyro so I understand why you have this wrong opinion :D 

Of course mouse control is ideal. But playing a game like Mario Galaxy or Caption Toad, its very clear gyro can offer quality of specific input above just a controller pad. 

Mouse and keyboard may not be so great when the mouse is restricted to your thigh lmao. Looking forward to see the implementation