While it may not pursue parity with its competitors or AAA graphical standards, the Switch is actually a fairly third party friendly system; it uses completely standardized hardware with no exotic or difficult to leverage architecture, it supports all the industry standards engines like Unreal and Unity out of the box, it's strong enough to handle ports of most PS4/XBO games, it offers a reason for people to buy third party games on it, (portability) Nintendo even increased its RAM prior to launch in accordance with third party suggestions.
While Nintendo definitely went their own way with the Switch, they also clearly recognized that getting third party games to fill the gaps between their own key releases was important, and took steps to make it happen. As a result, the system has the best third party support a Nintendo system has had since the SNES.








