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SoulCalibur VI. It is commercially successful and acclaimed but it launched in October 2018 where it was sandwiched between Spider-Man (PS4) in September, Red Dead Redemption 2 a week later in October, and Super Smash Bros. Ultimate in December. Who was talking about SoulCalibur in the last 3-4 months of 2018 when those three huge games launched? SC VI just feels right to me as a game. It's my favorite SC game and one of my favorite games period. It saved the IP from a looming death, or so it seems. There's still no confirmation VII is happening. VI took about 4 years to make. Assuming VII takes 4 years as well, it would've had to start development back in 2021 to release in 2025. And I am very skeptical of that.



Lifetime Sales Predictions 

Switch: 161 million (was 73 million, then 96 million, then 113 million, then 125 million, then 144 million, then 151 million, then 156 million)

PS5: 122 million (was 105 million, then 115 million) Xbox Series X/S: 38 million (was 60 million, then 67 million, then 57 million. then 48 million. then 40 million)

Switch 2: 120 million (was 116 million)

PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)

3DS: 75.5 mil (was 73, then 77 million)

"Let go your earthly tether, enter the void, empty and become wind." - Guru Laghima