Sega Saturn.
Solutions:
- Don't make the 32X, all of the games made for it would then have been more technically impressive Saturn launch titles. Enough of them to build momentum.
- Release Virtua Fighter Remix directly instead of a flawed VF port (this would have totally been possible since VF remix was out in Japan when Saturn launched in EU and NA)
- Don't rush development of games like Daytona USA. Daytona USA was a legendary arcade game and would have ripped games like Ridge Racer to shreds if the port was polished and included a multiplayer mode.
- Release at $300 (because of Sony, Sega was forced to drop it's $400 price tag quickly anyway, so might as well have started there and kept the goodwill from consumers)
- Don't do the surprise launch bullshit.
- Make Panzer Dragoon the pack-in game with every console (Saturn would have been seen as a strong 3D machine from day one instead of the rumors that it was bad at 3D)
- Make an ambitious 2D Sonic 4 first, and leave the 3D entry for when the developers are more familiar with the hardware.
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