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Soundwave said:

The best bet with the GameCube would've been to:

- Move up your launch to November 2000 and move Zelda: Majora's Mask, Paper Mario, Perfect Dark, and Conker's BFD to GameCube launch window titles and enhance the graphics for all of them. PD and Conker barely ran on the N64 anyway and Zelda required the Expansion Pak too. Let Banjo-Tooie and Pokemon games be the N64's send off. You cannot give Sony a 18 month head start and launching alongside Halo on the XBox was not ideal either.

- Scrap the kiddie purple plastic look and make the silver and black models the launch models.

- Scrap the mini-DVD, it didn't even improve loading times and was just being different for the sake of being different. The GCN tray size could still hold a full size disc. Make DVD movie playback available through a remote control accessorie like on XBox (was also planned that way for the Wii).

- Enough with the dumb "different for the sake of being different" elements to the controller too. Give it a proper second Z button, a proper d-pad, etc.

The main point of the mini-DVD format was to fight piracy; faster load times were a side benefit, although that mainly came from a faster optical drive and increased RAM from the PS2. But to say that it didn't improve loading times is flat-out wrong: https://www.ign.com/articles/2001/07/02/now-loading-2